AreaFilter(BaseSceneNode *, double, double, double, double) | AreaFilter | |
filter(Event *) | AreaFilter | [protected, virtual] |
handle_event(Event *) | AreaFilter | |
x1 | AreaFilter | [protected] |
x2 | AreaFilter | [protected] |
y1 | AreaFilter | [protected] |
y2 | AreaFilter | [protected] |