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layernode.h

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00001 //--- < LAYERNODE.H > -----------| ViewGraph - A Flexible Graph view Framework |
00002 //
00003 // Layer nodes provide layered display
00004 // and quick turining on/off of layer
00005 // display in a view.
00006 // 
00007 // $Author: botik32 $
00008 // $Revision: 1.3 $
00009 // $Date: 2004/05/14 18:35:08 $
00010 //-----------------------------------------------------------------------------/
00011 
00012 #ifndef LAYERNODE_H
00013 #define LAYERNODE_H
00014 
00015 #include <map>
00016 #include <cZUI/groupnode.h>
00017 
00018 
00019 class LayerNode : public GroupNode
00020 {
00021 protected:
00022         std::map<Camera*,bool> enabled;
00023 public:
00024         LayerNode( bool cache_br = true );
00025         // LayerNode takes care of CameraOn/CameraOff 
00026         // messages in addition to GroupNode's handler.
00027         bool handle_event( Event * );
00028         bool is_enabled( Camera*c ){ 
00029                 if( enabled.count(c) )
00030                         return enabled[c]; 
00031                 return true;
00032         };
00033 };
00034 
00035 #endif
00036 
00037 /// $Log: layernode.h,v $
00038 /// Revision 1.3  2004/05/14 18:35:08  botik32
00039 /// Fixed a bug related to HUDGroups and a few that I do not
00040 /// remember now.
00041 ///
00042 /// Revision 1.2  2004/05/03 21:02:01  botik32
00043 /// Significant changes and many bugfixes.
00044 /// ScrollableView now has a background color used to
00045 /// tell SurfaceDriver to clear with.
00046 /// SurfaceDriver's clear() requires a color now
00047 /// Added SceneEvents for all node additions/removals
00048 /// in GroupNode and Camera.
00049 /// Added paint_selected and paint_selected_invalid
00050 /// to ActiveLeaf
00051 /// Modified ActiveLeaf's mouse_down and mouse_up
00052 /// handler signatures to accept an Event* instead of
00053 /// Camera*
00054 /// - Many more bugfixes
00055 ///
00056 /// Revision 1.1.1.1  2004/03/26 10:50:23  botik32
00057 /// Initial release
00058 ///
00059 /// Revision 1.1.1.1  2004/03/26 08:53:33  botik
00060 /// initial import
00061 ///
00062 ///
00063 /// Revision 1.4  2003/11/08 18:54:59  botik
00064 /// Changed handle_event to return bool
00065 ///
00066 /// Revision 1.3  2003/10/30 14:49:50  botik
00067 /// Changes to layernode to support state across
00068 /// multiple cameras
00069 ///
00070 /// Revision 1.2  2003/10/30 14:21:43  botik
00071 /// Modified layernode to handle CameraOn/CameraOff events
00072 ///
00073 /// Revision 1.1  2003/10/24 16:29:10  botik
00074 /// Added more scene support: special scene nodes as well as a
00075 /// camera class that acts as glue between the graph master and the
00076 /// surface.
00077 ///
00078 

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