DefaultCursorNode Class Reference
#include <defaultcursornode.h>
Inheritance diagram for DefaultCursorNode:
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Constructor & Destructor Documentation
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DefaultCursorNode::DefaultCursorNode |
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double |
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double |
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double |
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double |
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SurfaceCursor * |
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Member Function Documentation
bool DefaultCursorNode::handle_event |
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Event * |
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call the base event handler in all nodes because it provides checks for node visibility and mouse event fitting into bounding rectangle.
Reimplemented from BaseSceneNode. |
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bool DefaultCursorNode::handle_message |
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Message * |
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[virtual] |
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messages are intended to a certain node but can be processed by nodes directly higher up (i.e. decorator nodes). Beware that this can be slow for large graphs but using smart group nodes can help.
Reimplemented from BaseSceneNode. |
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void DefaultCursorNode::get_boundrect |
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double & |
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double & |
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double & |
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double & |
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This function should be overloaded in every node to provide for event handling and repaint.
Implements BaseSceneNode. |
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bool DefaultCursorNode::check_event_fitspixels |
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Event * |
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[virtual] |
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This function should be overloaded in every node to provide for event handling.
Implements BaseSceneNode. |
Field Documentation
The documentation for this class was generated from the following files:
Generated on Wed Jun 23 18:47:32 2004 for cZUI by
1.3.5