#include <cursorpolicy.h>
Inheritance diagram for CursorPolicyNode:
Public Member Functions | |
CursorPolicyNode (BaseSceneNode *) | |
void | set_hovercursor (SurfaceCursor *) |
void | set_clickedcursor (SurfaceCursor *) |
bool | handle_event (Event *) |
Protected Attributes | |
SurfaceCursor * | hover_cursor |
SurfaceCursor * | clicked_cursor |
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call the base event handler in all nodes because it provides checks for node visibility and mouse event fitting into bounding rectangle. Reimplemented from SceneNode. |
Here is the call graph for this function:
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