#include <cursorpolicy.h>
Inheritance diagram for CursorPolicyNode:


Public Member Functions | |
| CursorPolicyNode (BaseSceneNode *) | |
| void | set_hovercursor (SurfaceCursor *) |
| void | set_clickedcursor (SurfaceCursor *) |
| bool | handle_event (Event *) |
Protected Attributes | |
| SurfaceCursor * | hover_cursor |
| SurfaceCursor * | clicked_cursor |
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call the base event handler in all nodes because it provides checks for node visibility and mouse event fitting into bounding rectangle. Reimplemented from SceneNode. |
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1.3.5