#include <eventhub.h>
Inheritance diagram for EventHub:


Public Member Functions | |
| virtual void | register_event_listener (const char *, EventListener *) |
| virtual void | unregister_event_listener (const char *, EventListener *) |
| virtual | ~EventHub () |
Protected Member Functions | |
| void | send_event2listeners (Event *) |
Protected Attributes | |
| std::map< const char *, std::set< EventListener * > * > | event_listeners |
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Here is the call graph for this function:

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Reimplemented in SceneNode. |
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Reimplemented in SceneNode. |
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1.3.5